

If you don’t need these positions don’t forget to delete animation keys from translation and rotation channels. On Timeline was set animation keys for model and Render Camera position relevant Preview Images. The V-Ray MTL materials are assigned to model. Render-scene includes 6 V-Ray Rect Light + reflectors. This scene opens correctly in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the. Also, there is a prepared render-scene created in the Maya 2014 with renderer plug-in V-Ray 2.40.The model has correct dimensions in real-world scale in centimeters.The model was created in the Maya 2009 3D program.All movable parts are animated for a demo in the scene. The Closing\Opening of cover menu buttons is animated with the simple rotation of cover mesh.Resolution of all textures is 4096 pixels square aspect ratio in. For the best Bump depth we set “Bump Multiplier” is 0.1 - 0.2.

For correct reflecting effect you need to set “Use Fresnel” and “Fresnel IOR” is 5. If you use V-Ray renderer and V-Ray MTL materials set “BRDF Type” as “Phong” for correct glossiness effect. To increase advanced realism these textures are used - Specular, Glossiness, Bump and Emission for the luminous elements of the model (For example, screens, indicators, etc.).The well topology of low-poly model with combination of detailed textures allows to get the best quality with a minimum number of polygons, which can be enough even for closeup.Ease of use consists of two meshes, it is low-polygonal and it has only one material.

Modeling was made with ortho-photos of real camera that is why all details of design are recreated most authentically. This model can be used in various fields 3D Graphics such as game development, advertising, interior design, motion picture art, visualization, etc.
